![]() ![]() Strange in The Multiverse of Madness does the same thing but not as cleanly. This is a subtle way to let the viewer know they are nearing the end of the film, and it helps to build the tension. The climax of the film also takes place at the compound. In Avenger’s Endgame, the majority of the movie takes place not within the past - an alternative universe in its own right - but at the Avenger’s compound. ![]() In a theatre, there is often more than one set during a production and multiple scenes often take place on the same set. When it comes to the Unity of Place - as it pertains to the multiverse - the fact that there are many different places, is not, in itself, a story problem. While scholars debate his precise meaning, his rules were designed to create a sense of pacing, to aid the viewer’s sense of the story. He concluded that there are three unties: Unity of Time, Unity of Place, and Unity of Action. He thought a good deal about what worked and what didn’t. A classical approach to storytelling dates back about two and a half millennia to Aristotle’s Unities.Īristotle (384– 322 BC), an ancient philosopher, wrote about classic Greek tragedies, some of which survived and are still staged. The Odeon (161 AD) is still used to stage plays of the sortĪristotle referred to and countless subsequent ones. Author Brandon Sanderson, refers to this as making and fulfilling promises. This makes the viewer a participant in the story, rather than just a spectator. Views who get an idea of what’s going to happen without predicting the particulars anticipate future events to see if they’re right. In a sense, everyone has read or seen every story trope before. This is one of the ways a writer keeps the audience’s attention. The viewer comes to understand the plot’s progression through these frequent call backs to earlier portions of the story. Some protagonists “discover their roots,” or who they really are, or… pick your cliché. Another is to confront the protagonist with a failure suffer previously in the story. Most often, the writer makes the story come “full circle.” One way is to set the climax of the story in a familiar location. Obviously, a story cannot go on forever, so how does the writer determine when to put the pencil down? Stories - again, by necessity - must, in one fashion or another, form a closed loop. Regardless of what happens in the multiverse, the viewer knows that, before the story can properly end, the audience - not necessarily the protagonist - must return to the original universe. The stakes in the story will - at least in part - be determined by the fate of the original universe should the protagonist either succeed or fail.Īnd here lies the real problem with the Multiverse trope. With the Multiverse trope, part of the status quo must, by necessity, be the original universe. The difference that makes determines how the viewer will comprehend the stakes. The story will end with the status quo being improved, maintained, or destroyed (the (resolution.) Either the central character (protagonist) succeeds or fails. The first thing that matters is stakes: That is, what happens if, presented with a problem, the story character fails to solve it? How does a writer establish stakes? YouTube Channel O verly Sarcastic Productions calls the background to the problem “the status quo.” That’s the point at which the story starts it’s a viewer’s understanding of the characters, their situation, and their world.Įvery story begins with a status quo. Here I want to look at the various problems the Multiverse trope creates in storytelling as a whole. The Mouse was simply utilizing the multiverse as a means to write wild stories with no regard to continuity, essentially using the Marvel Comics Universe as a blank canvas for whatever idea, new character, or social message the Mouse wanted. Strange: Can the Multiverse Really Work as a Plot Device?,” which focused on the Mouse and his nefarious motives to use and reuse established characters and stories while blatantly ignoring the fans’ connections to their favorite superheroes. Strange sequel, I’d written an essay, “ Dr. Because I’ve just finished reviewing Multiverse of Madness, let’s start with the Multiverse trope.īefore reviewing the Dr. I find four tropes particularly annoying: the Multiverse, Time Travel, the Liar Revealed, and the MacGuffin Chase. Strange in the Multiverse of Madness (2022) and some similar films, I’ll use the word trope to refer to any story element that is used to push the plot. In discussing what I think went wrong with Dr. ![]()
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